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v0.1.8
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- Class CGUL::Image
- Rotation, scaling, mirroring.
- Class CGUL::ImageFilter
- Add some default filters
- Namespace CGUL::ImageFormats
- Add other than Unsigned Char data types.
- Class CGUL::ImageLoader
- Support PNG, TIF, DDS, BMP, JPEG, ICO, PPM
- Member CGUL::Network::GetAdapters (FixedList< Adapter > *adapters)
- finish documenting GetAdapters and fixed windows version
- Member CGUL::Network::SocketUDP::Connect (const IPAddress &ip, unsigned short port)
- Isnt it necessary to have a local and remote port?
- Class CGUL::QuaternionT< Type >
- Finish this class.
- Class CGUL::Random
- Redo distributions since they are largely untested.
- Class CGUL::Regex
- Grab a library for this class, the C++11 one is largely unsupported.
- Class CGUL::Vector2T< Type >
- Template this to allow 64 bit floating point or integer as well?
- Member CGUL::Vector2T< Type >::GetAngle () const
- Check, does the vector have to be normalized for this to work?
- Member CGUL::Vector2T< Type >::GetManhattanDistance (const Vector2T &other) const
- Check the implementation because this is actually slower than the squared distance.
- Member CGUL::Vector2T< Type >::Swizzle (UInt32 x, UInt32 y) const
- Better documentation on swizzle (for now just look it up!)
- Class CGUL::Vector3T< Type >
- Template this to allow 64 bit floating point or integer as well?
- Member CGUL::Vector3T< Type >::GetManhattanDistance (const Vector3T &other) const
- Check the implementation because this is actually slower than the squared distance.
- Member CGUL::Vector3T< Type >::Swizzle (UInt32 x, UInt32 y, UInt32 z, UInt32 w) const
- Better documentation on swizzle (for now just look it up!)
- Member CGUL::Vector3T< Type >::Swizzle (UInt32 x, UInt32 y) const
- Better documentation on swizzle (for now just look it up!)
- Member CGUL::Vector3T< Type >::Swizzle (UInt32 x, UInt32 y, UInt32 z) const
- Better documentation on swizzle (for now just look it up!)
- Class CGUL::Vector4T< Type >
- Template this to allow 64 bit floating point or integer as well?
- Member CGUL::Vector4T< Type >::GetManhattanDistance (const Vector4T &other) const
- Check the implementation because this is actually slower than the squared distance.
- Member CGUL::Vector4T< Type >::Swizzle (UInt32 x, UInt32 y, UInt32 z) const
- Better documentation on swizzle (for now just look it up!)
- Member CGUL::Vector4T< Type >::Swizzle (UInt32 x, UInt32 y, UInt32 z, UInt32 w) const
- Better documentation on swizzle (for now just look it up!)
- Member CGUL::Vector4T< Type >::Swizzle (UInt32 x, UInt32 y) const
- Better documentation on swizzle (for now just look it up!)